Writing a Module
This tutorial follows the design of a module. The module can be downloaded and played in NWN, then the tutorial read to see how everything is done. This tutorial is intended for beginning module designers with little or no scripting experience.
Title | Brief Description |
---|---|
Robert Straughan - Capture Glory: Introduction | Introduction to the Capture Glory module and tutorial. |
Robert Straughan - Capture Glory: Death Rules | Covers the penalties associated with dying for the Capture Glory module. |
Robert Straughan - Capture Glory: Crowbar in a Well | Demonstrates working with items an PCs in a module. |
Robert Straughan - Capture Glory: Strip Tease | Shows how to strip all the PC's equipment and start the PC at least at level 3. |
Robert Straughan - Capture Glory: Garbage Treasure | Creates new items tailored to the character's class so the PC isn't helpless. |
Robert Straughan - Capture Glory: Dwarf NPC | Shows how to add a henchman to the PC's party. |
Robert Straughan - Capture Glory: Minotaur Death | A fight between the PC, his henchman, and a minotaur. |
Robert Straughan - Capture Glory: Raging Battle | The PC leaves the caves with an NPC to see a battle taking place. |
Robert Straughan - Capture Glory: Light Show | The dramatic conclusion to the Capture Glory module. |
Robert Straughan - Capture Glory: Miscellaneous/Reference | Miscellaneous and outside reference information. |