Experience Function Category
Functions that deal with experience.
Functions
Name | Brief Description |
---|---|
AddJournalQuestEntry | Add an entry to a player's Journal. (Create the entry in the Journal Editor first). |
DoGiveXP | Gives the designated XP to the PC using the design rules for XP distribution. |
EffectNegativeLevel | Create a Negative Level effect that will decrease the level of the target. |
GetJournalQuestExperience | Returns the amount of experience set for a journal category. |
GetXP | Get a given creature's experience. |
GiveXPToAll | Gives experience points to each PC in a PC's party |
GiveXPToAllEqually | Divides experience points equally among PCs in a PC's party |
GiveXPToCreature | Gives an amount of experience to the specified creature. |
plotCanRemoveXP | Returns TRUE if the player can afford to lose the indicated amount of XP without losing a level. |
PWGiveExperienceParty | Gives or takes the specified amount of experience points (XP) to/from each member of a party. |
PWSetMinLocalIntAndJournalForItemAcquired | Based on acquiring an item, this function sets a local integer variable for all players in a group, awards XP, and sets a journal entry. |
PWSetMinLocalIntAndJournalForOpenerParty | Based on opening an object, this function sets a local integer variable for all players in a group, awards XP, and sets a journal entry. |
Reward_2daXP | Pass in a PC and a row from the 'des_xp_rewards' 2da file to reward the PC and/or party experience. |
RewardPartyXP | Gives experience to a PC and (optionally) all party members. |
RewardXP | Gives the designated XP to the PC and possible their party using the design rules for XP distribution. |
SetXP | Sets a creatures experience points to a particular value. |