Time Function Category

Functions that deal with time.



Functions

NameBrief Description
ActionWaitAdds a wait action to an objects queue.
DelayCommandDelays an assigned action for a period of time.
EffectTimeStopReturns a new effect object.
GetCalendarDayRetrieves the current in-game calendar day.
GetCalendarMonthDetermines the current in-game calendar month.
GetCalendarYearDetermine the current in-game calendar year.
GetIsDawnDetermines if it's currently dawn.
GetIsDayDetermines if it is currently day.
GetIsDuskDetermines if it is currently dusk.
GetIsNightDetermines if it is currently night.
GetRandomDelayGenerates a random number between two values used for time delays.
GetTimeHourGets the current hour.
GetTimeMillisecondGets the current millisecond.
GetTimeMinuteGets the current minute.
GetTimeSecondGets the current second.
HoursToSecondsThis function calculates the number of actual seconds in n game hour(s).
RoundsToSecondsConverts a number of rounds into seconds.
SetCalendarSet calendar date for the module.
SetTimeSets the game's current time.
TurnsToSecondsConvert turns into seconds.

See Also

Function Categories