AC_* Constant Group

Armor class adjustments.



Constants

ConstantValueDescription
AC_ARMOUR_ENCHANTMENT_BONUS2
Defines a bonus as coming from magical vestments cast upon the armor or really fine craftsmanship. Applies to worn armor only; not shields.
AC_DEFLECTION_BONUS4
A bonus that applies to armor class from a skill or item that allows the creature to deflect or parry incoming attacks.
AC_DODGE_BONUS0
A bonus to armor class gained from a skill that allows the creature to dodge out of the way of an incoming attack.
AC_NATURAL_BONUS1
A natural bonus given to the armor class of the creature due to attributes such as tough hide or high dexterity.
AC_SHIELD_ENCHANTMENT_BONUS3
A bonus granted to the armor class of a shield wearing creature derived from magical enchanments placed on the shield or fine craftsmanship.
AC_VS_DAMAGE_TYPE_ALL 4103
Special versus flag just for AC effects.

See Also

functions: EffectACDecrease | EffectACIncrease