COMBAT_MODE_* Constant Group

Different combat modes.



Constants

ConstantValueDescription
COMBAT_MODE_DEFENSIVE_CASTING8
UNKNOWN
COMBAT_MODE_DEFENSIVE_STANCE10
UNKNOWN
COMBAT_MODE_DIRTY_FIGHTING9
UNKNOWN
COMBAT_MODE_EXPERTISE6
UNKNOWN
COMBAT_MODE_FLURRY_OF_BLOWS4
Monk's Flurry of Blows ability (additional unarmed attacks with a penalty to attack rolls).
COMBAT_MODE_IMPROVED_EXPERTISE7
UNKNOWN
COMBAT_MODE_IMPROVED_POWER_ATTACK3
Gives the attacker a -10 to the attack, but a +10 to the damage.
COMBAT_MODE_INVALID0
Invalid combat mode.
COMBAT_MODE_PARRY1
Increases the defender's AC by sacrificing attacks.
COMBAT_MODE_POWER_ATTACK2
Gives the attacker a -5 to hit but a +5 to damage.
COMBAT_MODE_RAPID_SHOT5
Grants an additional missile attack with all missile attack rolls taken at a penalty.

See Also

functions: GetLastAttackMode