Constant  Value  Description 

DAMAGE_POWER_ENERGY  6  Harms creatures no matter what their damage resistance is, as if the spell was a force spell (like Magic Missile). 

DAMAGE_POWER_NORMAL  0  Standard, nonmagical damage source. Will not penetrate any form of Soak Damage. 

DAMAGE_POWER_PLUS_EIGHT  9  Harms creatures with a normal damage reduction of */+8 or lower. 

DAMAGE_POWER_PLUS_EIGHTEEN  19  Harms creatures with a normal damage reduction of */+18 or lower. 

DAMAGE_POWER_PLUS_ELEVEN  12  Harms creatures with a normal damage reduction of */+11 or lower. 

DAMAGE_POWER_PLUS_FIFTEEN  16  Harms creatures with a normal damage reduction of */+15 or lower. 

DAMAGE_POWER_PLUS_FIVE  5  Harms creatures with a normal damage reduction of */+5 or lower. 

DAMAGE_POWER_PLUS_FOUR  4  Harms creatures with a normal damage reduction of */+4 or lower. 

DAMAGE_POWER_PLUS_FOURTEEN  15  Harms creatures with a normal damage reduction of */+14 or lower. 

DAMAGE_POWER_PLUS_NINE  10  Harms creatures with a normal damage reduction of */+9 or lower. 

DAMAGE_POWER_PLUS_NINTEEN  20  Harms creatures with a normal damage reduction of */+19 or lower. 

DAMAGE_POWER_PLUS_ONE  1  Harms creatures with a normal damage reduction of */+1 or */silver. 

DAMAGE_POWER_PLUS_SEVEN  8  Harms creatures with a normal damage reduction of */+7 or lower. 

DAMAGE_POWER_PLUS_SEVENTEEN  18  Harms creatures with a normal damage reduction of */+17 or lower. 

DAMAGE_POWER_PLUS_SIX  7  Harms creatures with a normal damage reduction of */+6 or lower. 

DAMAGE_POWER_PLUS_SIXTEEN  17  Harms creatures with a normal damage reduction of */+16 or lower. 

DAMAGE_POWER_PLUS_TEN  11  Harms creatures with a normal damage reduction of */+10 or lower. 

DAMAGE_POWER_PLUS_THIRTEEN  14  Harms creatures with a normal damage reduction of */+13 or lower. 

DAMAGE_POWER_PLUS_THREE  3  Harms creatures with a normal damage reduction of */+3 or lower. 

DAMAGE_POWER_PLUS_TWELVE  13  Harms creatures with a normal damage reduction of */+12 or lower. 

DAMAGE_POWER_PLUS_TWENTY  21  Harms creatures with a normal damage reduction of */+20 or lower. As */+20 is the highest possible, this basically penetrates all damage reduction (Except */, which is damage resistance) 

DAMAGE_POWER_PLUS_TWO  2  Harms creatures with a normal damage reduction of */+2 or lower. 
