INVISIBILITY_TYPE_* Constant Group

Determines how a creature is protected from the sight of other creatures.



Constants

ConstantValueDescription
INVISIBILITY_TYPE_DARKNESS2
Miss chance due to darkness.
INVISIBILITY_TYPE_IMPROVED4
Under the effects of an Improved Invisibility spell. The creature does not lose invisibility by performing a hostile action.
INVISIBILITY_TYPE_NORMAL1
Under the effects of a standard Invisibility spell. When the creature performs a hostile action, it loses its Invisiblity.

See Also

functions: EffectInvisibility