IP_CONST_ONHIT_* Constant Group

Itemproperty constants relating to when a weapons successfully hits something.



Constants

ConstantValueDescription
IP_CONST_ONHIT_ABILITYDRAIN18
Drain ability OnHit.
IP_CONST_ONHIT_BLINDNESS16
Make creature blind OnHit.
IP_CONST_ONHIT_CONFUSION3
Confuse target OnHit.
IP_CONST_ONHIT_DAZE5
Daze target OnHit.
IP_CONST_ONHIT_DEAFNESS15
Make target deaf OnHit.
IP_CONST_ONHIT_DISEASE20
Make target diseased OnHit.
IP_CONST_ONHIT_DISPELMAGIC11
Dispel magic off target OnHit.
IP_CONST_ONHIT_DOOM6
Give the target the doom effect OnHit.
IP_CONST_ONHIT_FEAR7
Cause fear in the target OnHit.
IP_CONST_ONHIT_GREATERDISPEL12
Use greater dispel on target OnHit.
IP_CONST_ONHIT_HOLD2
Hold the target OnHit.
IP_CONST_ONHIT_ITEMPOISON19
Poison the target OnHit.
IP_CONST_ONHIT_KNOCK8
Knock (unlock) the target OnHit.
IP_CONST_ONHIT_LESSERDISPEL10
Use lesser dispel on target OnHit.
IP_CONST_ONHIT_LEVELDRAIN17
Leveldrain target OnHit.
IP_CONST_ONHIT_MORDSDISJUNCTION13
Use Mordenkainen's disjunction on target OnHit.
IP_CONST_ONHIT_SILENCE14
Silence the target OnHit.
IP_CONST_ONHIT_SLAYALIGNMENT23
Slay alignment OnHit.
IP_CONST_ONHIT_SLAYALIGNMENTGROUP22
Slay alignmentgroup OnHit.
IP_CONST_ONHIT_SLAYRACE21
Slay race OnHit.
IP_CONST_ONHIT_SLEEP0
Make target sleep OnHit.
IP_CONST_ONHIT_SLOW9
Slow target OnHit.
IP_CONST_ONHIT_STUN1
Stun target OnHit.
IP_CONST_ONHIT_VORPAL24
Vorpal OnHit.
IP_CONST_ONHIT_WOUNDING25
Wound target OnHit. Will keep taking damage until healed.

See Also

functions: ItemPropertyOnHitProps