PLAYER_CHAR_* Constant Group
Used for testing if a PC is actually controlled by a player.
Constants
| Constant | Value | Description | |
|---|---|---|---|
| PLAYER_CHAR_IS_PC | TRUE |
| |
| PLAYER_CHAR_NOT_PC | FALSE |
|
See Also
| functions: | GetNearestCreature | GetNearestCreatureToLocation |
Used for testing if a PC is actually controlled by a player.
| Constant | Value | Description | |
|---|---|---|---|
| PLAYER_CHAR_IS_PC | TRUE |
| |
| PLAYER_CHAR_NOT_PC | FALSE |
|
| functions: | GetNearestCreature | GetNearestCreatureToLocation |