PLAYER_CHAR_* Constant Group
Used for testing if a PC is actually controlled by a player.
Constants
Constant | Value | Description | |
---|---|---|---|
PLAYER_CHAR_IS_PC | TRUE |
| |
PLAYER_CHAR_NOT_PC | FALSE |
|
See Also
functions: | GetNearestCreature | GetNearestCreatureToLocation |
Used for testing if a PC is actually controlled by a player.
Constant | Value | Description | |
---|---|---|---|
PLAYER_CHAR_IS_PC | TRUE |
| |
PLAYER_CHAR_NOT_PC | FALSE |
|
functions: | GetNearestCreature | GetNearestCreatureToLocation |