TREASURE_* Constant Group

Treasure types.


Requirements

#include "nw_o2_coninclude"


Constants

ConstantValueDescription
TREASURE_BOOK5
One of the many books.
TREASURE_BOSS4
The best type of treasure that can be acquired. Normally boss treasures are determined based on the character acquiring them.
TREASURE_HIGH3
A good treasure.
TREASURE_LOW1
A small amount of treasure.
TREASURE_MEDIUM2
A standard alottment of treasure.

See Also

functions: GetNumberOfItems