ActionPsionicCharm(object)

Attempts a confusion attack on target.

void ActionPsionicCharm(
    object oSpellTarget
);

Parameters

oSpellTarget

The object target of the action.


Description

Will save DC 17 or the target is confused for 4 rounds.


Remarks

This function apparently used to do a charm effect. Looking the script over it does indeed do confusion and not charm.

This function will attempt a confusion on all creatures within a cone shaped spell out to 10 meters.



Requirements

#include "inc_mf_combat"


Version

???

Example

// Will cast cone shaped stun effect out to 10 meters.
#include "inc_mf_combat"

void main()
{
    // Obtain oTarget, and attempt spell on it.
    object oTarget = GetLastHostileActor();
    ActionPsionicCharm(oTarget);
}

See Also

functions:  GetLastHostileActor()


author: Baragg, editors: Mistress, Kolyana