AnimActionPlayRandomBasicAnimation()

Play a random animation that all creatures should have.

void AnimActionPlayRandomBasicAnimation();

Description

Play a random animation that all creatures should have.



Remarks

This function rolls a random 2, and only has a legit animation for the case 1 of the statement.

The case 0 of the statement has been commented out. So if the random comes up as 1, then the "taunt" animation should fire.

Requirements

#include "x0_i0_anims"


Version

???

See Also

functions:  AnimActionPlayRandomAnimation
categories:  Animation Functions


author: Baragg, editor: Mistress