AnimActionPlayRandomBasicAnimation()
Play a random animation that all creatures should have.
void AnimActionPlayRandomBasicAnimation();
Description
Play a random animation that all creatures should have.
Remarks
This function rolls a random 2, and only has a legit animation for the case 1 of the statement.
The case 0 of the statement has been commented out. So if the random comes up as 1, then the "taunt" animation should fire.
Requirements
#include "x0_i0_anims"
Version
???
See Also
functions: | AnimActionPlayRandomAnimation |
categories: | Animation Functions |
author: Baragg, editor: Mistress