GetHasSkill(int, object)
Determines whether a creature has a skill.
int GetHasSkill( int nSkill, object oCreature = OBJECT_SELF );
Parameters
nSkill
oCreature
The creature to check for a skill. (Default: OBJECT_SELF)
Description
Returns TRUE if oCreature has nSkill, and nSkill is useable, otherwise FALSE.
Remarks
According to the Third Edition rules, some skills (such as Persuade) are usuable by anyone even if their skill rank is negative. These skills will always return a TRUE value.
Version
1.22
See Also
functions: | ActionUseSkill |
categories: | Talents/Skills/Feats Functions |
constants: | SKILL_* Constants |
author: Tom Cassiotis, editor: Ryan Hunt, additional contributor(s): Drake Coker