HorseGetOwner(object)
Retrieves the owner of a horse.
object HorseGetOwner( object oHorse );
Parameters
oHorse
The object whose owner is required.
Description
This function will return the owner of the target if it is a valid horse.
If there is no owner, or the target is not a valid horse, it will return OBJECT_INVALID.
Remarks
Note that this cannot be used when a rider is mounted, because the horse object doesn't exist at that time.
Requirements
#include "x3_inc_horse"
Version
1.69
Example
// A PC mounts a horse provided it has no owner. #include "x3_inc_horse" void main() { object oPC = GetPCSpeaker(); object oHorse = GetObjectByTag("enter tag here"); if(!GetIsObjectValid(HorseGetOwner(oHorse))) { AssignCommand(oPC, HorseMount(oHorse)); } }
See Also
functions:  | HorseGetMyHorse | HorseGetHorse | HorseGetPaladinMount |
categories:  | Horse Functions |
author: Proleric, editor: Mistress