HorseSaveToDatabase(object, string)
Save party horses.
void HorseSaveToDatabase( object oPC, string sDatabase );
Parameters
oPC
The PC to be saved.
sDatabase
The database name.
Description
This will save all of the current horse system status for the PC and their henchmen.
Remarks
This function is provided for use with persistent worlds (PW).
As with all database functions, the script may well need fine-tuning to suit a particular PW.
Requirements
#include "x3_inc_horse"
Version
1.69
Example
// X3_HORSE_DATABASE contains the system default data base name. #include "x3_inc_horse" void main() { object oPC = GetPCSpeaker(); HorseSaveToDatabase(oPC, X3_HORSE_DATABASE); }
See Also
functions:  | HorseReloadFromDatabase |
categories:  | Horse Functions |
author: Proleric, editor: Mistress