x3_inc_skin
This file contains several functions for handling player skins and variables stored on them.Utilized extensively by the v1.69 horse system scripts.
NOTE: This file includes x3_inc_string.
Functions
Name | Brief Description |
---|---|
DeleteSkinFloat | Removes a persistent floating point variable from a creature's skin item. |
DeleteSkinInt | Removes a persistent integer variable from a creature's skin item. |
DeleteSkinString | Removes a persistent string variable from a creature's skin item. |
GetSkinFloat | Retrieves a persistent floating point variable from a creature's skin item. |
GetSkinInt | Retrieves a persistent integer variable from a creature's skin item. |
GetSkinString | Retrieves a persistent string variable from a creature's skin item. |
SetSkinFloat | Stores a persistent floating point variable on a creature's skin item. |
SetSkinInt | Stores a persistent integer variable on a creature's skin item. |
SetSkinString | Stores a persistent string variable on a creature's skin item. |
SKIN_SupportEquipSkin | Internal function. Forces a creature to equip a skin item in its creature armor inventory slot. |
SKIN_SupportGetSkin | Internal function. Retrieves a creature's skin item or creates a new one and forces an equip if the creature does not already have one. |
author: Axe Murderer, editor: Mistress