ASSOCIATE_COMMAND_* Constant Group

Used to define various commands that can be issued to NPC associates.



Constants

ConstantValueDescription
ASSOCIATE_COMMAND_ATTACKNEAREST-3
Instructs the NPC associate to attack the nearest enemy.
ASSOCIATE_COMMAND_DISARMTRAP-20
Instructs the NPC to disarm a trap.
ASSOCIATE_COMMAND_FOLLOWMASTER-5
Instructs the NPC associate to follow the master.
ASSOCIATE_COMMAND_GUARDMASTER-7
Instructs the NPC associate to guard the master.
ASSOCIATE_COMMAND_HEALMASTER-4
Instructs the NPC associate to heal its related master.
ASSOCIATE_COMMAND_INVENTORY-19
Instructs the NPC to open their inventory for you (only in SoU)
ASSOCIATE_COMMAND_LEAVEPARTY-17
Used to disband a henchman NPC associate.
ASSOCIATE_COMMAND_MASTERATTACKEDOTHER-15
Used to signal that the master attacked another creature.
ASSOCIATE_COMMAND_MASTERFAILEDLOCKPICK-6
Signals that the master just failed in an attempt to open a lock, whether the attempt was bashing, lock picking, or just trying to open an object.
ASSOCIATE_COMMAND_MASTERGOINGTOBEATTACKED-16
Used to signal that the master is about to be attacked.
ASSOCIATE_COMMAND_MASTERSAWTRAP-14
Used to signal that the master saw a trap.
ASSOCIATE_COMMAND_MASTERUNDERATTACK-11
Used to signal that the master is currently under attack.
ASSOCIATE_COMMAND_PICKLOCK-18
Instructs the NPC to pick a lock.
ASSOCIATE_COMMAND_RELEASEDOMINATION-12
Used to release a dominated (charmed or otherwise magically enchanted) creature NPC associate from service.
ASSOCIATE_COMMAND_STANDGROUND-2
Instructs the NPC associate to stand their ground and not perform any other action. The NPC associate will not move during the OnHeartbeat script.
ASSOCIATE_COMMAND_TOGGLECASTING-21
UNKNOWN
ASSOCIATE_COMMAND_TOGGLESEARCH-23
UNKNOWN
ASSOCIATE_COMMAND_TOGGLESTEALTH-22
UNKNOWN
ASSOCIATE_COMMAND_UNPOSSESSFAMILIAR-13
Used to unpossess a familiar currently possessed by a PC.
ASSOCIATE_COMMAND_UNSUMMONANIMALCOMPANION-9
Used to unsummon an animal companion NPC associate.
ASSOCIATE_COMMAND_UNSUMMONFAMILIAR-8
Used to unsummon a familiar NPC associate.
ASSOCIATE_COMMAND_UNSUMMONSUMMONED-10
Used to unsummon a summoned creature NPC associate.

See Also

functions: GetLastAssociateCommand | SetAssociateListenPatterns