NW_ASC_* Constant Group
Covers miscellaneous skills and settings not categorized into other subgroups.
These are not actually constants, and do not exist in nwscript.nss.
|Causes the NPC associate to automatically disarm traps that are spotted by the NPC or associated master.|
|Used to determine if an NPC associate currently has a master.|
|Used to determine if an NPC associate is currently busy. Busy only occurs when they are bashing or picking a lock.|
|Used to set the NPC associate to guard the master. AttackNearest removes this setting if it is set.|
|Playing Dead mode, used to make sure the associate is not targeted while dying.|
|Causes the NPC associate to ignore move to object during the OnHeartbeat event. If this is set to false, the NPC associate is in follow mode.|
|Causes the NPC associate to use the maximum combat rating spell currently available at their current level.|
|Causes the NPC associate to use double combat rating spells, if available. |
|Automatically forces the NPC associate to retry opening a failed open lock attempt by the master ("I can pick that in no time!; Aye, its done!").|
|Causes the NPC associate to use spells at combat rating plus 4 (CR + 4), if available.|
|Causes the NPC associate to use a specified custom dialogue conversation script.|
|Causes the NPC associate to use ranged weapons instead of melee attacks. When setting this state, its also probably a good idea to enable NW_ASC_DISTANCE_6_METERS for following distance.|