REPUTATION_TYPE_* Constant Group

Determines how creatures react to one another.



Constants

ConstantValueDescription
REPUTATION_TYPE_ENEMY1
Offensive, violent towards.
REPUTATION_TYPE_FRIEND0
Friendly.
REPUTATION_TYPE_NEUTRAL2
Passive.

See Also

functions: SetIsTemporaryEnemy | SetIsTemporaryFriend | SetIsTemporaryNeutral