AnimActionGoInside()

Go through a nearby door if appropriate.

int AnimActionGoInside();

Description

Go through a nearby door if appropriate.

This will be done if the door is unlocked and the area the door leads to contains a waypoint with a tag of either NW_TAVERN or NW_SHOP.


Remarks

If a call to GetAnimationCondition returns that the object is already in an inside area, this function will stop. This is to keep the object from going so deep inside a building that they never get out.

Requirements

#include "x0_i0_anims"


Version

???

See Also

functions:  AnimActionGoOutside
categories:  Animation Functions


author: Baragg, editor: Mistress