AnimActionSitInChair(float)

Sit in a random nearby chair if available.

int AnimActionSitInChair(
    float fMaxDistance
);

Parameters

fMaxDistance

Maximum distance within which to search for a chair to sit upon.


Description

Sit in a random nearby chair if available.

Looks for unoccupied objects with the tag "Chair" within fMaxDistance.

Returns TRUE on success, FALSE on failure.



Remarks

You can use the DISTANCE_* constants if you want for fMaxDistance. See remarks section of GetRandomObjectByTag for the quirks in how the distance is actually used to get an object.

Requirements

#include "x0_i0_anims"


Version

???

See Also

functions:  ActionSit
constants:  DISTANCE_*
categories:  Animation Functions


author: Baragg, editor: Mistress