ApplyPrismaticEffect(int, object)
Applies a prismatic effect on a creature.
int ApplyPrismaticEffect( int nEffect, object oTarget );
Parameters
nEffect
Descibes which effect to apply (See description for details)
oTarget
The object/creature being affected.
Description
Applies an effect (nEffect) of a prismatic cone to oTarget with the appropriate saving throws are checked. Includes visual effects.
nEffect:
1 - Fire
2 - Acid
3 - Electricity
4 - Poison
5 - Paralyze
6 - Confusion
7 - Death
Remarks
Used as a support function to implement the Prismatic Spray spell.
Requirements
#include "nw_s0_prisspray"
Version
1.22
See Also
categories: | Sound Effects Functions |
author: Tom Cassiotis