CreateAnimalPart(object)
Creates an animal part on the corpse of the animal
void CreateAnimalPart( object oTarget );
Parameters
oTarget
Object to create body part on.
Description
Creates a body part for the animal slain, usefull for tokens in quests
Remarks
Found in nw_o2_coninclude.nss
This can be used to create the item in any object with an inventory.
Requirements
#include "nw_o2_coninclude"
Version
1.61
See Also
categories: | Item Creation Functions |
author: Michael Nork, editor: Lilac Soul