CreateAnimalPart(object)

Creates an animal part on the corpse of the animal

void CreateAnimalPart(
    object oTarget
);

Parameters

oTarget

Object to create body part on.


Description

Creates a body part for the animal slain, usefull for tokens in quests



Remarks

Found in nw_o2_coninclude.nss

This can be used to create the item in any object with an inventory.


Requirements

#include "nw_o2_coninclude"

Version

1.61

See Also

categories: Item Creation Functions


 author: Michael Nork, editor: Lilac Soul