CreateBook(object)
Creates a random book as part of the treasure distribution system
void CreateBook( object oTarget );
Parameters
oTarget
Object to create the item in
Description
This function creates a random book as part of the treasure distribution.
Remarks
Found in nw_o2_coninclude.nss
This can be used to create the item in any object with an inventory.
Requirements
#include "nw_o2_coninclude"
Version
1.61
See Also
categories: | Item Creation Functions |
author: Michael Nork, editor: Lilac Soul