CreateDagger(object, object)
Used to create a magical dagger in a container as part of the treasure distribution model
void CreateDagger( object oTarget, object oAdventurer );
Parameters
oTarget
Object to create the item in
oAdventurer
a Player object
Description
Spawns in a magical weapon suited for that class as part of the random treasure distribution.
Remarks
Found in nw_o2_feat.nss
This can be used to create the item in any object with an inventory.
Requirements
#include "nw_o2_feat"
Version
1.61
See Also
functions: | CreateItemOnObject |
categories: | Item Creation Functions |
author: Michael Nork, editor: Lilac Soul