CreateJunk(object)
Creates random items for the container treasure.
void CreateJunk( object oTarget );
Parameters
oTarget
Container to create the junk in
Description
Creates one of the following random Items in the container, as part of the NWN Treasure Distribution System.
NW_IT_MPOTION021 (ale)
NW_IT_MPOTION023 (wine)
NW_IT_MPOTION022" (spirits)
NW_IT_TORCH001 (torch)
Remarks
Found in nw_o2_coninclude.nss
This can be used to create the item in any object with an inventory.
Requirements
#include "nw_o2_coninclude"
Version
1.61
See Also
categories: | Item Creation Functions |
author: Michael Nork, editor: Lilac Soul