GenerateBossTreasure(object, object)

Generates boss-level treasure.

void GenerateBossTreasure(
    object oLastOpener,
    object oCreateOn = OBJECT_INVALID
);

Parameters

oLastOpener

PC who opened a container.

oCreateOn

A container to create the treasure in. (Default: OBJECT_INVALID)


Description

This function is part of the NWN Treasure Distribution System and used for generated boss-level treasure for a PC. Treasure generated in this manner is usually custom tailored to the PC (in this case oLastOpener); i.e. a 3rd level Fighter with the Weapon Focus in the Longsword might find a Longsword +1.



Requirements

#include "nw_o2_coninclude"

Version

1.28

See Also

categories: Item Creation Functions


 author: Michael Nork, editor: Charles Feduke, additional contributor(s): LeegleechN