GenerateMediumTreasure(object, object)
Spawns in treasure as part of the random treasure distribution.
void GenerateMediumTreasure( object oLastOpener, object oCreateOn = OBJECT_INVALID );
Parameters
oLastOpener
a Player object
oCreateOn
Container to create the item in (Default: OBJECT_INVALID)
Description
This function creates Medium level treasure based on the level of the PC passed in.
Remarks
Found in nw_o2_coninclude.nss
Requirements
#include "nw_o2_coninclude"
Version
1.22
See Also
categories: | Item Creation Functions |
author: Michael Nork