GetCampaignDBLocation(object, string)
Get a campaign location on a player in the default database for this module.
location GetCampaignDBLocation( object oPC, string sVarname );
Parameters
oPC
Player this variable is attached to.
sVarname
Name of the variable to search for.
Description
Get a campaign location on a player in the default database for this module.
Remarks
This is a wrapper for GetCampaignLocation. It sends GetCampaignDBName as the first parameter.
Requirements
#include "x0_i0_campaign"
Version
???
Example
// Send the calling object to their saved home location, if they have one.
#include "x0_i0_campaign"
void main()
{
location lSpot = GetCampaignDBLocation(OBJECT_SELF, "HOME_LOC");
// Validate that we have a good location to move to.
if(OBJECT_INVALID != GetAreaFromLocation(lSpot))
{
// Move 'em.
AssignCommand(OBJECT_SELF, ActionJumpToLocation(lSpot));
}
}
See Also
| functions: | GetCampaignLocation | SetCampaignDBLocation |
| categories: | Database Functions |
author: Baragg, editor: Mistress