GetCampaignDBLocation(object, string)

Get a campaign location on a player in the default database for this module.

location GetCampaignDBLocation(
    object oPC,
    string sVarname
);

Parameters

oPC

Player this variable is attached to.

sVarname

Name of the variable to search for.


Description

Get a campaign location on a player in the default database for this module.



Remarks

This is a wrapper for GetCampaignLocation. It sends GetCampaignDBName as the first parameter.


Requirements

#include "x0_i0_campaign"


Version

???

Example

// Send the calling object to their saved home location, if they have one.
#include "x0_i0_campaign"

void main()
{
    location lSpot = GetCampaignDBLocation(OBJECT_SELF, "HOME_LOC");

    // Validate that we have a good location to move to.
    if(OBJECT_INVALID != GetAreaFromLocation(lSpot))
    {
        // Move 'em.
        AssignCommand(OBJECT_SELF, ActionJumpToLocation(lSpot));
    }
}  	

See Also

functions:  GetCampaignLocation | SetCampaignDBLocation
categories:  Database Functions


author: Baragg, editor: Mistress