Database Function Category
Database retrieval and storage for persistant campaigns.
Functions
| Name | Brief Description |
|---|---|
| DeleteCampaignDBVariable | Delete a campaign variable. |
| DeleteCampaignDBVariableOnAll | Deletes a campaign DB variable from all PCs in a PC's party. |
| DeleteCampaignVariable | Deletes a campaign variable from the database. |
| DestroyCampaignDatabase | Destroys a campaign database. |
| Get2DAString | Retrieves a string value from a *.2da file on a server. |
| GetCampaignDBFloat | Get a campaign float on a player in the default database for this module. |
| GetCampaignFloat | Retrieves a float from the campaign database. |
| GetCampaignDBInt | Get a campaign integer on a player in the default database for this module. |
| GetCampaignInt | Retrieves an integer value from the campaign database. |
| GetCampaignDBLocation | Get a campaign location on a player in the default database for this module. |
| GetCampaignLocation | Retrieves a location value from the campaign database. |
| GetCampaignDBName | Return the name of the campaign database that should be used for this module (or a default value if none). |
| GetCampaignDBString | Get a campaign string on a player in the default database for this module. |
| GetCampaignString | Retrieves a string value from the campaign database. |
| GetCampaignDBVector | Get a campaign vector on a player in the default database for this module. |
| GetCampaignVector | Retrieves a vector value from the campaign database. |
| RetrieveCampaignDBObject | Get a campaign object stored on a player in the default database for this module. You should use DeleteCampaignDBVariable to remove the object once you are done retrieving it, or else the database will bloat. |
| RetrieveCampaignObject | Retrieves an object stored in the campaign database. |
| SetCampaignDBFloat | Set a campaign float on a player in the default database for this module. |
| SetCampaignDBFloatOnAll | Sets a campaign DB float variable on all PCs in a PC's party |
| SetCampaignDBInt | Set a campaign int on a player in the default database for this module. |
| SetCampaignDBIntOnAll | Sets a campaign DB integer on all PCs in PC's party |
| SetCampaignDBLocation | Set a campaign location on a player in the default database for this module. |
| SetCampaignDBLocationOnAll | Sets a campaign DB location variable on all PCs of a PC's party |
| SetCampaignDBString | Set a campaign string on a player in the default database for this module. |
| SetCampaignDBStringOnAll | Sets a campaign string variable on all PCs in a PC's party |
| SetCampaignDBVector | Set a campaign vector on a player in the default database for this module. |
| SetCampaignDBVectorOnAll | Sets a campaign DB vector variable on all PCs in a PC's party |
| SetCampaignFloat | Sets the value of a float in the campaign database. |
| SetCampaignInt | Sets the value of an integer in the campaign database. |
| SetCampaignLocation | Sets the value of a location in the campaign database. |
| SetCampaignString | Sets the value of a string in the campaign database. |
| SetCampaignVector | Sets the value of a vector in the campaign database. |
| StoreCampaignDBObject | Store a campaign object on a player in the default database for this module. |
| StoreCampaignDBObjectOnAll | Stores a campaign DB object on all PCs of a PC's party |
| StoreCampaignObject | Stores an item or creature in the campaign database. |