SetCampaignDBFloatOnAll(object, string, float)
Sets a campaign DB float variable on all PCs in a PC's party
void SetCampaignDBFloatOnAll( object oPC, string strVarName, float fValue );
Parameters
oPC
Player Character
strVarName
campaign DB float variable name
fValue
float to be stored
Description
Given a PC, variable name and floating point value, sets a campaign database float variable on all Player Character members of the PC's party.
Remarks
Does not include associates.
Include library for party-wide functions.
NOTE: this library is included in "x0_i0_common" already.
Do NOT dual-include both files or you will get errors!
Requirements
#include "X0_I0_PARTYWIDE"
Version
1.61
See Also
categories: | Database Functions | Party Functions |
author: Peter Busby