GetCutsceneMode(object)
Gets the current cutscene state of the player.
int GetCutsceneMode( object oCreature = OBJECT_SELF );
Parameters
oCreature
The creature you wish to examine. (Default: OBJECT_SELF)
Description
Gets the current cutscene state of the player.
Returns TRUE if the player is in cutscene mode.
Returns FALSE if the player is not in cutscene mode or is used on a non creature object.
Version
1.64
See Also
functions:  | SetCutsceneMode |
categories:  | Cut-Scene Functions |
author: bernosky, editor: Mistress