GetDescription(object, int, int)
Gets the description of an object.
string GetDescription( object oObject, int bOriginalDescription = FALSE, int bIdentifiedDescription = TRUE );
Parameters
oObject
The object from which you are obtaining the description.
bOriginalDescription
Retrieve the original description or the current description. (Default: FALSE)
bIdentified
Retrieve the identified description or the unidentified description (items only). (Default: TRUE)
Description
Gets the description of an object.
Remarks
oObject can be a creature, item, placeable, door, trigger, module object, or player character.
If bOriginalDescription is set to TRUE, then any new description specified via a SetDescription scripting command is ignored and the original object's description is returned instead.
If oObject is an item, setting bIdentified to TRUE will return the identified description. Setting bIdentified to FALSE will return the item's unidentified description. This flag has no effect on objects other than items.
Version
1.69
Example
See SetDescription
See Also
functions:  | SetDescription |
author: Mistress, contributor: Cereborn