GetEncounterDifficulty(object)
Get the difficulty level of the encounter.
int GetEncounterDifficulty( object oEncounter = OBJECT_SELF );
Parameters
oEncounter
An object representing a placed encounter. (Default: OBJECT_SELF)
Description
Returns the difficulty level constant (ENCOUNTER_DIFFICULTY_*) of the encounter object.
Remarks
The level of difficulty can be VERY_EASY, EASY, NORMAL, HARD or VERY_HARD.
Version
1.22
See Also
functions: | GetEncounterActive | GetEncounterSpawnsCurrent | GetEncounterSpawnsMax |
categories: | Encounter Functions |
constants: | ENCOUNTER_DIFFICULTY_* Constants |
author: John Shuell