GetEncounterDifficulty(object)

Get the difficulty level of the encounter.

int GetEncounterDifficulty(
    object oEncounter = OBJECT_SELF
);

Parameters

oEncounter

An object representing a placed encounter. (Default: OBJECT_SELF)


Description

Returns the difficulty level constant (ENCOUNTER_DIFFICULTY_*) of the encounter object.



Remarks

The level of difficulty can be VERY_EASY, EASY, NORMAL, HARD or VERY_HARD.


Version

1.22

See Also

functions: GetEncounterActive | GetEncounterSpawnsCurrent | GetEncounterSpawnsMax
categories: Encounter Functions
constants: ENCOUNTER_DIFFICULTY_* Constants


 author: John Shuell