Encounter Function Category
Functions used to deal with encounters.
Functions
Name | Brief Description |
---|---|
ActionCreate | Used to encapsulate CreateObject allowing this function to be added to the action stack. |
GetEncounterActive | Gets a TRUE or FALSE value depending on whether the encounter has spawned and is active. |
GetEncounterDifficulty | Get the difficulty level of the encounter. |
GetEncounterSpawnsCurrent | Get the number of times that the encounter has spawned so far. |
GetEncounterSpawnsMax | Get the maximum number of times that oEncounter will spawn. |
GetEnteringObject | Gets the object that last opened or entered the calling object. |
GetExitingObject | Get the object that last left the calling object. |
GetIsEncounterCreature | Determines whether a creature was spawned from an encounter. |
SetEncounterActive | Sets an encounter to active or inactive. |
SetEncounterDifficulty | Sets the difficulty level of an encounter. |
SetEncounterSpawnsCurrent | Sets the number of times that an encounter has spawned. |
SetEncounterSpawnsMax | Sets the maximum number of times that an encounter can spawn. |