SetEncounterSpawnsMax(int, object)
Sets the maximum number of times that an encounter can spawn.
void SetEncounterSpawnsMax( int nNewValue, object oEncounter = OBJECT_SELF );
Parameters
nNewValue
The new maximum spawn value.
oEncounter
The encounter to have its value changed. (Default: OBJECT_SELF)
Description
Sets the maximum number of times that oEncounter can spawn.
Remarks
The spawn-part of an encounter fires BEFORE the encounter's OnEnter does. Thus, if you call this in the OnEnter event, it will not have any effect on the group being spawned. You can draw a trigger around the encounter and call this function from OnEnter of that trigger instead as a workaround.
Version
1.61
See Also
functions: | GetEncounterSpawnsMax |
categories: | Encounter Functions |
author: Tom Cassiotis, editor: Lilac Soul