GetFortitudeSavingThrow(object)
Determines the base fortitude saving throw number of a creature, door or placeable.
int GetFortitudeSavingThrow( object oTarget );
Parameters
oTarget
Creature, door, or placeable.
Description
Returns oTarget's base fortitude saving throw value, and 0 if oTarget is invalid.
Remarks
This will only work for creatures, doors, and placeables.
Version
1.22
See Also
functions: | SetFortitudeSavingThrow | FortitudeSave |
categories: | Saving Throw Functions |
author: Tom Cassiotis, editor: Kristian Markon, Mistress, contributor: Kookoo