GetGameDifficulty()

Determines the game difficulty setting.

int GetGameDifficulty();

Description

Returns the current game difficulty setting (GAME_DIFFICULTY_*).



Remarks

Can be used by scripters to scale effect duration, damage and so on.


Version

1.22

See Also

categories: Miscellaneous Functions
constants: GAME_DIFFICULTY_* Constants


 author: Tom Cassiotis