GetGameDifficulty()
Determines the game difficulty setting.
int GetGameDifficulty();
Description
Returns the current game difficulty setting (GAME_DIFFICULTY_*).
Remarks
Can be used by scripters to scale effect duration, damage and so on.
Version
1.22
See Also
categories: | Miscellaneous Functions |
constants: | GAME_DIFFICULTY_* Constants |
author: Tom Cassiotis