GetHitDice(object)
Determines the HD of a creature.
int GetHitDice( object oCreature );
Parameters
oCreature
The creature to obtain the HD of.
Description
Returns an integer representing the number of hit dice for oCreature and 0 if oCreature is not a valid creature.
Remarks
This is the most efficient way to get a PC's total character level, and a lot more convenient than summing each class level.
This ONLY reports levels the player has taken, not what level they COULD be based on how much XP they have.
Version
1.22
See Also
functions: | GetLevelByClass | GetLevelByPosition |
categories: | Get Data from Creature Functions |
author: Tom Cassiotis, editor: Iskander Merriman, Mistress