GetIsDead(object)
Determines if a creature is dead or dying.
int GetIsDead( object oCreature );
Parameters
oCreature
The creature to be investigated.
Description
Returns TRUE if oCreature is a dead NPC, dead PC or a dying PC, otherwise FALSE.
Remarks
A creature is considered dead if they have 0 or less hit points. PC's actually die at -10 hit points, but are considered dead when this is used.
Version
1.22
See Also
categories: | Miscellaneous Functions |
author: Tom Cassiotis, editor: Jasperre, additional contributor(s): Jasperre