GetIsFriend(object, object)
Check whether a creature considers another creature a friend.
int GetIsFriend( object oTarget, object oSource = OBJECT_SELF );
Parameters
oTarget
The creature whose friend status is to be checked.
oSource
The creature whose opinion will be queried. (Default: OBJECT_SELF)
Description
Returns TRUE if oSource considers oTarget as a friend, otherwise FALSE.
Remarks
This function considers faction feeling as well as personal reputation between the two creatures.
Version
1.22
See Also
functions: | CheckFriendlyFireOnTarget | GetIsNeutral | GetIsReactionTypeFriendly | TalentCureCondition |
categories: | Reputation/Faction Functions |
author: Tom Cassiotis, editor: Kristian Markon