GetNextPC()

Obtains the next PC in the player list.

object GetNextPC();

Description

Returns the next PC in the player list where the last GetFirstPC() or GetNextPC() left off and OBJECT_INVALID if there are no more PCs.



Remarks

You must call GetFirstPC before using this function.


Version

1.22

Example

// This function cycles through all PCs and counts how many there are
main()
{
   int nPCs = 0;
   object oPC = GetFirstPC();
   while (GetIsObjectValid(oPC) == TRUE)
   {
      nPCs = nPCs+1; // nPCs++;

      oPC = GetNextPC();
   }
}

See Also

functions: GetFirstPC
categories: Get Data from Creature Functions


 author: Tom Cassiotis