GetNextPC()
Obtains the next PC in the player list.
object GetNextPC();
Description
Returns the next PC in the player list where the last GetFirstPC() or GetNextPC() left off and OBJECT_INVALID if there are no more PCs.
Remarks
You must call GetFirstPC before using this function.
Version
1.22
Example
// This function cycles through all PCs and counts how many there are
main()
{
int nPCs = 0;
object oPC = GetFirstPC();
while (GetIsObjectValid(oPC) == TRUE)
{
nPCs = nPCs+1; // nPCs++;
oPC = GetNextPC();
}
}
See Also
| functions: | GetFirstPC |
| categories: | Get Data from Creature Functions |
author: Tom Cassiotis