GetNumberOfMeleeAttackers()
Determines the number of enemies within a 5 meter radius of the target object.
int GetNumberOfMeleeAttackers();
Description
Returns the number of enemies located within a 5 meter radius, attacking the target object.
Remarks
GetNumberOfMeleeAttackers() retrieves the number of melee attackers where the source object is the object executing the script.
Requirements
#include "x0_i0_enemy"
Version
1.22
Example
// Demonstrates how to yield speach based on the number of melee attackers #include "x0_i0_enemy" void main() { if(GetNumberOfMeleeAttackers()>8) { ActionSpeakString("Zounds! Get these hellspawn off me!"); } }
See Also
functions: | GetNumberOfRangedAttackers |
categories: | Get Data Functions |
author: Sarev0k, editor: Tom Cassiotis, Mistress