Get Data Function Category
A function that returns a value.
Functions
Name | Brief Description |
---|---|
CheckPartyForItem | Check party for possession of an item. |
Get2DAString | Retrieves a string value from a *.2da file on a server. |
GetArea | Returns the area oTarget is currently in. |
GetAreaFromLocation | Returns the area that a particular location is in. |
GetCalendarDay | Retrieves the current in-game calendar day. |
GetCalendarMonth | Determines the current in-game calendar month. |
GetCalendarYear | Determine the current in-game calendar year. |
GetClickingObject | Used in the OnClick event to return the clicking object. |
GetCurrentAction | Returns the currently executing Action. |
GetIsAreaAboveGround | Determines whether an area is above ground or not. |
GetIsAreaNatural | Returns whether an area is natural or not |
GetIsDMPossessed | Returns whether the creature is possessed by a DM |
GetIsItemPropertyValid | Checks if an itemproperty is valid. |
GetItemPropertyCostTable | Returns the cost table number of the itemproperty. |
GetItemPropertyCostTableValue | Returns the cost table value of an itemproperty. |
GetItemPropertyDurationType | Gets the duration type of an itemproperty. |
GetItemPropertyParam1 | Returns the Param1 number of the item property. |
GetItemPropertyParam1Value | Returns the Param1 value of the item property. |
GetItemPropertySubType | Gets the subtype of an itemproperty. |
GetItemPropertyType | Returns the type of itemproperty a property is. |
GetLastRestEventType | Determines the status of the last PC rest. |
GetLastSpell | Determines the spell that was last cast. |
GetLastSpellCaster | Determines who last cast a spell. |
GetLastTrapDetected | Determines the trap last detected by the PC. |
GetLocalFloat | Get the value of a decimal number stored on an object. |
GetLocalInt | Get the value of a whole number stored on an object. |
GetLocalLocation | Get the data describing a location stored on an object. |
GetLocalObject | Get the data describing an object stored on an object. |
GetLocalString | Get the value of a string of characters stored on an object. |
GetLocation | Gets the location of an object. |
GetLocked | Check whether a given object is locked. |
GetLockedObject | Finds the closest locked object up to a maximum of 10 objects away. |
GetLockKeyRequired | Check whether an object requires a specific key to be unlocked. |
GetLockKeyTag | Gets the tag of the key that will open the lock on an object |
GetLockLockable | Check whether or not an object is lockable. |
GetLockLockDC | Find a lock's lock DC. |
GetLockUnlockDC | Find a lock's unlock DC. |
GetNearestCreatureToLocation | Gets the nearest creature, which matches supplied criteria, to a given location. |
GetNearestPC | Determines the nearest PC to a creature. |
GetNearestSeenOrHeardEnemy | Determines closest visual creature and determines the closest heard creature. |
GetNumberOfMeleeAttackers | Determines the number of enemies within a 5 meter radius of the target object. |
GetNumberOfRangedAttackers | Determines the number of enemies outside a 5 meter radius of the target object. |
GetPhenoType | Returns the creature's currently set PhenoType (body type). |
GetSkinFloat | Retrieves a persistent floating point variable from a creature's skin item. |
GetSkinInt | Retrieves a persistent integer variable from a creature's skin item. |
GetSkinString | Retrieves a persistent string variable from a creature's skin item. |
GetWaypointByTag | Get the first waypoint with a specified tag. |
GetWeather | Gets the current weather conditions for a given area |
Global | Returns an object stored locally on the calling object that holds quest related state information. |
IPGetIPWorkContainer | Returns the container used for item property and appearance modifications in the module |
LineOfSightObject | Is there a line of sight between two objects |
LineOfSightVector | Returns whether there's a direct line between two positions |
See Also
author: NWN Lexicon Group, editor: Mistress, contributor: Axe Murderer