GetPCItemLastUnequipped()
Returns the last unequipped item
object GetPCItemLastUnequipped();
Description
Use this to get the item last unequipped by a player character in OnPlayerUnEquipItem..
Version
1.61
Example
//PC can't take off this amulet. Ever *evil grin*
void main()
{
object oPC=GetPCItemLastUnequippedBy();
object oItem=GetPCItemLastUnequipped();
if (GetTag(oItem)=="cursed_amulet")
{
AssignCommand(oPC, ActionEquipItem(oItem, INVENTORY_SLOT_NECK));
}
}
See Also
| functions: | GetPCItemLastEquipped | GetPCItemLastEquippedBy | GetPCItemLastUnequippedBy |
| categories: | Inventory Functions |
| events: | OnPlayerUnEquipItem Event |
author: Lilac Soul