GetPCItemLastUnequipped()
Returns the last unequipped item
object GetPCItemLastUnequipped();
Description
Use this to get the item last unequipped by a player character in OnPlayerUnEquipItem..
Version
1.61
Example
//PC can't take off this amulet. Ever *evil grin* void main() { object oPC=GetPCItemLastUnequippedBy(); object oItem=GetPCItemLastUnequipped(); if (GetTag(oItem)=="cursed_amulet") { AssignCommand(oPC, ActionEquipItem(oItem, INVENTORY_SLOT_NECK)); } }
See Also
functions: | GetPCItemLastEquipped | GetPCItemLastEquippedBy | GetPCItemLastUnequippedBy |
categories: | Inventory Functions |
events: | OnPlayerUnEquipItem Event |
author: Lilac Soul