GetPCItemLastUnequipped()

Returns the last unequipped item

object GetPCItemLastUnequipped();

Description

Use this to get the item last unequipped by a player character in OnPlayerUnEquipItem..



Version

1.61

Example

//PC can't take off this amulet. Ever *evil grin*
void main()
{
object oPC=GetPCItemLastUnequippedBy();

object oItem=GetPCItemLastUnequipped();

if (GetTag(oItem)=="cursed_amulet")
   {
   AssignCommand(oPC, ActionEquipItem(oItem, INVENTORY_SLOT_NECK));
   }
}

See Also

functions: GetPCItemLastEquipped | GetPCItemLastEquippedBy | GetPCItemLastUnequippedBy
categories: Inventory Functions
events: OnPlayerUnEquipItem Event


 author: Lilac Soul