GetPCItemLastUnequippedBy()
Get the PC who last unequipped an item
object GetPCItemLastUnequippedBy();
Description
Use this to get the player character who last unequipped an item in OnPlayerUnEquipItem..
Remarks
Can be used to make cursed items truly cursed, in the sense that they can't even be unequipped.
Version
1.61
Example
//PC can't take off this amulet. Ever *evil grin* void main() { object oPC=GetPCItemLastUnequippedBy(); object oItem=GetPCItemLastUnequipped(); if (GetTag(oItem)=="cursed_amulet") { AssignCommand(oPC, ActionEquipItem(oItem, INVENTORY_SLOT_NECK)); } }
See Also
functions: | GetPCItemLastEquipped | GetPCItemLastEquippedBy | GetPCItemLastUnequipped |
categories: | Inventory Functions |
events: | OnPlayerUnEquipItem Event |
author: Lilac Soul