GetPCLevellingUp()

Retrieves reference to the last PC that levelled up.

object GetPCLevellingUp();

Description

Returns the last PC that levelled up.



Version

1.61

Example

// Demonstrates how to apply a spell affect to the PC who has just levelled up.

void main()
{
     //Polymorphs PC into a penguin for two minutes.
     object oPC=GetPCLevellingUp();
     effect ePolymorph=EffectPolymorph(POLYMORPH_TYPE_PENGUIN, TRUE);
     ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePolymorph, oPC, 120.0);
}

See Also

categories: PC Only Functions


 author: Sarev0k, editor: Lilac Soul