GetTileSourceLight2Color(location)

Determines the color of the second light source of a tile.

int GetTileSourceLight2Color(
    location lTile
);

Parameters

lTile

The location of the tile.


Description

Get the color (TILE_SOURCE_LIGHT_COLOR_*) for the source light 2 of the tile at lTile.



Remarks

This is another one of those counter intuitive functions. While you are affecting a specific tile that tile is being identified by a location. Also the location used to locate a tile is different than the location used to locate an object, a tile is located by the integer portion of a location in that tile / 10. Or for me I just remember that tiles are numbered in a zero based integer matrix, so the lower left tile in a 3X3 area would be located with a Location-object that has a member vector whose x and y = 0.


Version

1.22

See Also

functions: GetTileMainLight1Color | GetTileMainLight2Color | GetTileSourceLight1Color | RecomputeStaticLighting
categories: Lighting Effects Functions
constants: TILE_SOURCE_LIGHT_* Constants


 author: Tom Cassiotis, editor: Michael Nork, additional contributor(s): Michael Nork