GetUserDefinedEventNumber()
Determines the specific user-defined number that has been sent to it.
int GetUserDefinedEventNumber();
Description
This is for use in a user-defined script, it gets the event number.
Remarks
When you signal the user defined event to be triggered, you do so using a call like:
event eMyEvent=EventUserDefined(3333);
SignalEvent(OBJECT_SELF, eMyEvent);
In the above case, you could then use GetUserDefinedEventNumber inside the user-defined event script, and it would return 3333.
Version
1.61
Example
//Example structure of a user defined event script. void main() { int nEvent=GetUserDefinedEventNumber(); switch (nEvent) { case 3333: SpeakString("I'm in event 3333"); break; case 3334: SpeakString("This is event 3334"); break; default: SpeakString("I don't know what to do with this event number"); } }
See Also
functions: | EventUserDefined |
categories: | Miscellaneous Functions |
author: Jody Fletcher, editor: Lilac Soul