MusicBattlePlay(object)

Starts the currently selected battle track playing

void MusicBattlePlay(
    object oArea
);

Parameters

oArea

The area affected.


Description

This function starts playing the currently selected battle track for the specified area.



Version

1.22

Example

object oArea = GetArea(OBJECT_SELF);
MusicBattlePlay(oArea);

See Also

categories: Area Functions | Music Effects Functions


 author: Michael Nork, editor: Jeff Lindsey