MusicBattlePlay(object)
Starts the currently selected battle track playing
void MusicBattlePlay( object oArea );
Parameters
oArea
The area affected.
Description
This function starts playing the currently selected battle track for the specified area.
Version
1.22
Example
object oArea = GetArea(OBJECT_SELF); MusicBattlePlay(oArea);
See Also
categories: | Area Functions | Music Effects Functions |
author: Michael Nork, editor: Jeff Lindsey